This is a dark fantasy RPG that’s all about getting stronger with cards and gear. The world’s a mess—shadows everywhere, chaos around every corner. Once a year, someone gutsy enough grabs a special lantern and heads out across this wrecked land. The goal? Light the lighthouse and keep hope alive for everyone else. You’ll wander into creepy places, battle monsters, and maybe even find a few friends. The land just keeps getting worse, more twisted, and nobody’s ever made it back. Still, the lighthouse never goes out. As long as you’re carrying that lantern, dying isn’t the end.
You power up by picking cards and equipping all sorts of relics and gear. Every run gives you a chance to build your hero differently. The way you fight, the way you survive—it all comes down to your choices. What you do shapes your adventure, and no two journeys ever feel the same. You may also be interested in the game The Empty Halls.
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