As you explore dungeons and enchanted forests you must manage not just your strategy but also your ever-growing frustration. I Had A Plan! is a Tactical Roguelite Semi-Autobattler set in a 3D world with Hex Grids, featuring 2D characters.
You don’t fight directly. Instead, you give orders to your team, and if they actually listen, they get a small bonus. But if they ignore you? Your frustration builds. And when that frustration meter hits its limit, there’s only one solution: Fireball. You may also be interested in the game Within the Cosmos.
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