Earth’s hanging by a thread. After a sudden alien attack, almost everyone’s gone—and you’re in charge of what’s left. There’s only one shot left: hit the heart of the enemy, a place they call the Terminal Core. You’re the commander now, leading a handful of special forces on a mission that’ll decide if we survive or just fade out.
You’ve got four weeks to whip your squad into shape. Time’s short. Every week, you’ll split your days: first, you run the base—gather supplies, upgrade your team, make tough calls that’ll change how the war ends. Then, you send your people out on missions. They’ll fight for you, but the real burden’s on your shoulders. Pull them out when things go sideways, send backup when it matters, trigger those special abilities, and don’t forget to call in artillery when you need a miracle. That’s how you turn the tide. You may also be interested in the game The Hollow Alchemist.
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